Saturday, 11 February 2012

Proposal project


Proposal
Career intentions
To become a director of animated feature films in world renowned studio such as DreamWorks-Disney, I will have to take careful consideration of the route my career will take. I will start off my career in the industry of animation by being an animator. By doing so, I will gain first-hand experience of the role of the animator and develop my skills. I will then be more suitable to the job role as director in the future as I will have developed my career and skills which will make me a successful and competent director.
Skills needed
The skills that I require in order to achieve this career when I graduate are being able to visualise and create storyboards so that my ideas can be created by a team. I must be able to create story’s that entertain an audience and then be able to produce them.
Software used
Maya is the software that I need to understand and use.  I will be able to work well with camera settings in the programme, and also learn how to animate in the programme. Therefore, I am able to work on the shorts that I visualise on my own 30secs-1min till I can get people to work on them with me for larger projects. Therefore I will need to know the software itself very well, to understand how it works and what goes into making a short and therefore I’ll have the knowledge and the understanding of what team members do, if I would be doing longer shorts.
Hardware used
Hardware that is required for me to get this all done would be a top of the range computer which will enable me to work with the top of the range graphics. This will enable me to produce high end renders which will allow me to produce quality images which will enable me to have work which looks good on the screen. Also the more powerful my computer is the quicker I will be able to work because it will be able to handle Maya (crashed a lot on my laptop) since on a powerful piece of equipment it will be able to handle high detailed scenes.
Production pipeline for demo reel
My job in the production pipeline would mean I would be in charge of the final decisions and making sure that everything in the scene is in the correct position; that the animation submitted is good enough. The higher position in the production pipeline, the more responsibility that person would have. Therefore, that is why I wish to be a director as I'll be able to thrive upon that responsibility. However, since I am doing shorts here, for my demo reel I will have a series of shorts to show that I’m able to come up with ideas that show I have the creative mind to develop my own story that entertains an audience, but I will also be able to show that I am able to animate in a way which entertains, so I will be able to apply for the animation roles. With the shorts being my own work and ideas, I have full responsibility of the creative output.  The list below is of the production pipeline I would have to overview when setting myself a project.

Scripts
Voice record
Designs (character and environments)
Storyboard
Sequencing/Scene planning
Modelling (if 3D), Breaking/Rigging (if 2D)
Colour styling
Layout
Background paint/colour (if 2D)
Scene Assembly (if 2D)
Lighting/Textures/Shading (if 3D)
Lip sync (if 3D)
Animation
Render
Picture edit
Audio Post
Final Sound Mix

Concept work 

few drawings for the short ive got planned, with the 3 characters a old man a house wife and a fly.
Must apologize for the poor scanned images






 the layout plan for the room in which my scene would take place i thought it would be best to only have the one room that way i didnt have to worry about over complicating a simple story line.
A wife finished with the cleaning is about to take a well desearved rest, just as she is to close her eyes and rest she hears a buzzzzzzzz noise and it keeps coming till she flips. She chases the fly arounds the house with her destroying everything in her path, while the husband sits and reads his paper.


taking the concept art i can make the layout in the plans above really quickly done just to have the walls around so i can work on the props to give the layout the life it needs to work.
Demo reels
What i need for when i graduate is to have a strong portfolio this will be done by having a series of short showing different styles and techniques, more importantly that i can produce shorts that entertain. Need to have shorts that are shown in festivals in order to build a reputation in which i can get work that way.
http://vimeo.com/35017688



Change of plan 
Since we are working on stuff that we would do for the 3rd year i have decided that for my best interest to completly change the story and go for somethin g long since ill have alot more time to work upon it for the next year. So this work above most likly will be done over the summer when ive got the time available (internet recruitment drive). So head to the 3rd year plan to see the stuff that im currently working upon, sadly with the time scale available i would not be able to work on this the way i would like....working on the models,textures,effects, characters,rigging and all that....pretty much ive set myself way too much to do so for my best interest im gonna put this project to the side and carry on working on my possible 3rd year project. This is mainly due to the fact i would need a team in order to get the work done as quickly as possible.

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