Now
as for this thief i had so much trying to make a character who looked
appealing and one i believe i could have a great amount of fun working
with when it came down to the animation. But i am happy with what i have
the character looks fun, not to serious and i believe it can lok even
better when it has been modified and applied into maya for the building
stage.
a few different looks for the mime till i was happy with a certain look...as you can see i did a few varietions of widths for his head i was happy with a thin long head in the end.Just looked alot better then having a thick head.
you can see my character dsigns for the animated short that im working on. I cant say when it could possibly be completed this is due to the fact i need a team to help with this the tasks are too much for one person to work on. the characters will be something like this my storyboards are being polished and played around with and within the week i should have a animatic on here.
I did say i would have a animatic and its done but currently just adding a few basic sounds...its basic stick man run, theres and alot of tweening at least i have a good idea of what needs to be changed slightly concerned its 3 mins long now and im well aware its prob gonna be 4 when its done....its a challenge i like the idea of working on.
Characters
My character were shown to my tutor who gave me some feedback, the character do not belong in the same world...and need more appeal so ive decided i have time to work on that towards a later stage, its not exactly a strenght so i may look into a character artist to help with this. But i still am going to prioritise getting the first set built, and the opening shot textured.
No comments:
Post a Comment