Proposal
Career intentions
To become a director
of animated feature films in world renowned studio such as
DreamWorks-Disney, I will have to take careful consideration of the
route my career will take. I will start off my career in the industry of
animation by being an animator. By doing so, I will gain first-hand
experience of the role of the animator and develop my skills. I will
then be more suitable to the job role as director in the future as I
will have developed my career and skills which will make me a successful
and competent director.
Skills needed
The skills that I
require in order to achieve this career when I graduate are being able
to visualise and create storyboards so that my ideas can be created by a
team. I must be able to create story’s that entertain an audience and
then be able to produce them.
Software used
Maya is the software
that I need to understand and use. I will be able to work well with
camera settings in the programme, and also learn how to animate in the
programme. Therefore, I am able to work on the shorts that I visualise
on my own 30secs-1min till I can get people to work on them with me for
larger projects. Therefore I will need to know the software itself very
well, to understand how it works and what goes into making a short and
therefore I’ll have the knowledge and the understanding of what team
members do, if I would be doing longer shorts.
Hardware used
Hardware that is
required for me to get this all done would be a top of the range
computer which will enable me to work with the top of the range
graphics. This will enable me to produce high end renders which will
allow me to produce quality images which will enable me to have work
which looks good on the screen. Also the more powerful my computer is
the quicker I will be able to work because it will be able to handle
Maya (crashed a lot on my laptop) since on a powerful piece of equipment
it will be able to handle high detailed scenes.
Production pipeline for demo reel
My job in the
production pipeline would mean I would be in charge of the final
decisions and making sure that everything in the scene is in the correct
position; that the animation submitted is good enough. The higher
position in the production pipeline, the more responsibility that person
would have. Therefore, that is why I wish to be a director as I'll be
able to thrive upon that responsibility. However, since I am doing
shorts here, for my demo reel I will have a series of shorts to show
that I’m able to come up with ideas that show I have the creative mind
to develop my own story that entertains an audience, but I will also be
able to show that I am able to animate in a way which entertains, so I
will be able to apply for the animation roles. With the shorts being my
own work and ideas, I have full responsibility of the creative output.
The list below is of the production pipeline I would have to overview
when setting myself a project.
Scripts
Voice record
Designs (character and environments)
Storyboard
Sequencing/Scene planning
Modelling (if 3D), Breaking/Rigging (if 2D)
Colour styling
Layout
Background paint/colour (if 2D)
Scene Assembly (if 2D)
Lighting/Textures/Shading (if 3D)
Lip sync (if 3D)
Animation
Render
Picture edit
Audio Post
Final Sound Mix
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